The ol' classic Snake game recreated in the Godot as part of my game-developer apprentice joruney.

Instructions:

  • Eeat as many apples as possible without biting yourself.
  • The snake grows longer and move faster with each apple it eats.
  • Use Arroy or W,A,S,D to begin the game and change the snake direction.
  • Press ESC to stop (and lose) the game.
  • The field is borderless. If the snake exits the field from one side it will re-enter coming from the opposite one.
  • You get 100 point for each apple and lose one point every game-tick.

The game is endless; this means that you can't win, just see how many points you get before losing.